Character Sheet: Isolde

Statistics
Level 1

Vitality - 11*
 * *Bear School Techniques: +1 to Vitality

Toxicity - 3

Stamina - 5

Armor - 6*
 * *Bear School Techniques: +1 to Armor

Weapons
Steel Sword - Witcher Steel Sword Silver Sword - Witcher Silver Sword Ranged / Other - Witcher Crossbow
 * Damage 1* (vs. humans and beasts)
 * *Bear School Techniques: Roll Damage 2 instead of 1
 * Damage 1* (vs. monsters)
 * *Bear School Techniques: Roll Damage 2 instead of 1
 * Bolt Type: Normal


 * Damage 1* (vs. all)
 * *Bear School Techniques: Roll Damage 2 instead of 1
 * Reload: costs one action

Armor
Chest Armor - Bear Initiate Armor
 * Heavy Armor: Stamina cost for dodging successful hits is doubled
 * Heavy Armor

Leg Armor - Bear Initiate Trousers Gloves - Bear Initiate Gloves Boots - Bear Initiate Boots
 * Armor 2
 * Heavy Armor
 * Armor 1
 * Heavy Armor
 * Armor 1
 * Heavy Armor
 * Armor 1

Tier 0
Attack -

Parry - A successful attack can be used to negate an enemy hit of the same tier.

Dodge - Avoids damage per point of stamina spent: 1 Stamina point per normal hit, 2 per hard hit, 3 per critical hit.

Counterattack - 

Tier 0
Aard - A directed blast of telekinetic energy that staggers opponents, leaving them open for subsequent attack. Igni - A directed fiery blast that damages enemies. Yrden - A magic trap that slows enemies who enter its area of effect. Quen - Protective shield that lasts until it has absorbed enough damage. Axii - Charms an opponent's mind, temporarily eliminating him from combat. Heliotrop - Helps cushion the caster from combat magic, impacts with walls or the ground and physical attacks. Supirre - Makes the nearby conversation audible for the people around the Sign.
 * Costs 1 Stamina
 * Every successful hit allows the user to hit an additional enemy, max 3.
 * Renders affected enemies unable to attack or defend for one round.
 * Costs 1 Stamina
 * Every successful hit allows the user to hit an additional enemy, max 3.
 * Damage 1
 * Costs 1 Stamina
 * Affects up to 3 enemies.
 * Affected enemies can only perform 1 action during the round Yrden was cast.
 * Costs 1 Stamina
 * Protects user from one normal hit during the round it was cast.
 * Costs 1 Stamina
 * Affected enemies cannot make any actions until they are damaged.
 * Costs 1 Stamina
 * Protects the user from a single charm, spell, or other magical effects as well as impacts with walls or the ground.

Somne - Puts beings to sleep.

Tier 0
Brewing - Enables the brewing and drinking of witcher potions.

Oil Preparation - Enables the creation of oils that can be applied to swords.

Bomb Creation - Enables the creation of handheld bombs that can be thrown at enemies.

Mutation - Enables the extraction of mutagens from the corpses of powerful monsters. Witchers use these to grant their bodies new abilities.

Trial of the Grasses - Mutation that let witchers withstand the toxicity of potions that would kill normal people.

Tier 0
Bear School Techniques - Increases Vitality, Damage, and Armor by 1.

Bear Fighting Style - Increases Damage by 1 when fighting enemies a higher level than Isolde.

Marksmanship - Allows Isolde to equip a crossbow and use special bolts.